A downloadable game for Windows

Download NowName your own price

A retro point-and-click horror adventure game that tests the
boundries of the genre!

UPDATE 1.1 just dropped, reworking one of the endings significantly adding more scenes and story!

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The bad feelings started to seep in as soon as you passed the front desk.
The hallways are unnaturally dark and you swear they grow more narrow with each step you take. The hotel creaks as if its corridors contorted ever so slowly, trying to crush you in its innards before you get the chance to notice.

In this "found-footage" horror game you have to navigate the rooms and hallways of the mysterious Narrow Woods Hotel.
Collect keys and items and use them to find your way out. But be careful, as the dreaded feeling of being alone might actually be a comforting thought.

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How to play:
General:
-Use the mouse to interact with the environment and navigate through the hotel
-'Left click' to interact/move (used for various things)
-'TAB' to open inventory
-Hold left mouse button to skip cutscenes

In inventory:
-Hover over items for description
-'Left click' item to take out of inventory

With item held:
-'Left click' to use on objects
-'Right click' to put held item back into inventor

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The game takes about 40-60 minutes to beat on the first playthrough.

WARNING: Contains stylized depictions of blood/violence

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Known issues / troubleshooting:
If windows defender blocks the game from running, click "more info" and select "run anyway". This happens because the game is from an "unknown publisher".

If you're using Wave Link, and the game crashes after the splash screen (probably caused by the rerouting of the audio) go to your Windows sound settings, set your default output to "Wave Link System" and then assign the game's output to "Wave Link System" aswell. If you can't change the audio back to "system audio", rename the narrowwoodshotel.exe to anything you like, then start the game again.
For problems with other audio rerouting programs, a similar solution might apply.

If you encounter any bugs or problems, you can forward them to me via e-mail (hyperfreezegames+bugs@gmail.com)

Updated 9 days ago
Published 15 days ago
StatusReleased
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
Authorhyperfreezegames
GenreAdventure
Made withAdobe Photoshop, Audacity, GameMaker
TagsFirst-Person, GameMaker, Horror, Indie, Mystery, Point & Click, Retro, Spooky, Violent
Average sessionAbout an hour
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilitySubtitles

Download

Download NowName your own price

Click download now to get access to the following files:

NarrowWoodsHotel_1.1.zip 46 MB
Narrow Woods Hotel OST.zip 29 MB
Narrow Woods Hotel OST 10 minute versions.zip 442 MB

Development log

Comments

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(+1)

Enjoyed it a lot! The retro asthetic really sells it and it has a fitting horror soundtrack.

Cool storytelling which really peaks in the end. Good length for the story as well.

thank you! I really appreciate you playing it, and your kind words <3

(+1)

Love the game! Me and my friend have been playing it, super scary and awesome, Scariest Point and Click game I've seen in quite some time.  

Thank you for the praise! I'm happy you like it so much!<3

(+2)

Gave it a Let's Play, decent length for a game like this too :p Full gameplay below with my usual calm commentary. 

(+2)

I liked how much this was a throwback to good ole Newgrounds point and click immersive horror games that focus a good amount on ambiance, atmosphere and immersion - Wanted to leave a comment before uploading my gameplay on it. My only criticism was that being that Bad/Good Ending is relatively the same, that the Good ending has an Epilogue or something more rewarding of an outcome that feels more fleshed out or something that at least informs us what happened? 'Up to interpretation' endings aside, a note? An ending narration? I felt like it lacked at least some kinda substance for the Good Ending - but nonetheless, great game, point and click is a dying breed.

(+1)

Hi there, thank you so much for playing, and thanks for the feedback! I'm glad you liked the game <3

For the endings, I thought about this a lot, if I wanted to make the difference clearer, or more "on the nose", so to speak, but ultimately decided against it. Maybe I'll change it up a bit more in an update. However, there is one clear distinction hinted at by the endings, one crucial difference about the outcome of the story and the fate of the protagonist ;)


Thank you again, I'm looking forward to your video!